OVERVIEW
Virtual Assistants
Kore.ai Platform
Key Concepts
Natural Language Processing (NLP)
Accessing Platform
VIRTUAL ASSISTANTS
Virtual Assistant Builder
Virtual Assistant Types
Getting Started
Create a Simple Bot
SKILLS
Storyboard
Dialog Tasks
Introduction
Dialog Builder (New)
Dialog Builder (Legacy)
User Intent Node
Dialog Node
Entity Node
Supported Entity Types
Composite Entities
Supported Colors
Supported Company Names
Form Node
Logic Node
Message Nodes
Confirmation Nodes
Bot Action Node
Service Node
Custom Authentication
2-way SSL for Service nodes
Script Node
Agent Transfer Node
WebHook Node
Grouping Nodes
Connections & Transitions
Manage Dialogs
User Prompts
Knowledge Graph
Terminology
Building
Generation
Importing and Exporting
Analysis
Knowledge Extraction
Train
Build
Alert Tasks
Introduction
Ignore Words and Field Memory
How to Schedule a Smart Alert
Small Talk
Digital Views
Introduction
How to Configure Digital Views
Digital Forms
Overview
How to Configure Digital Forms
NATURAL LANGUAGE
Overview
Machine Learning
Introduction
Model Validation
Fundamental Meaning
Introduction
NLP Guidelines
Knowledge Graph
Traits
Introduction
How to Use Traits
Ranking and Resolver
Advanced NLP Configurations
INTELLIGENCE
Overview
Context Management
Overview
Session and Context Variables
Context Object
How to Manage Context Switching
Manage Interruptions
Dialog Management
Sub Intents & Follow-up Intents
Amend Entity
Multi-Intent Detection
Sentiment Management
Tone Analysis
Sentiment Management
Event Based Bot Actions
Default Conversations
Default Standard Responses
TEST & DEBUG
Talk to Bot
Utterance Testing
Batch Testing
Record Conversations
Conversation Testing
CHANNELS
PUBLISH
ANALYZE
Overview
Dashboard
Custom Dashboard
Overview
How to Create Custom Dashboard
Conversation Flows
NLP Metrics
ADVANCED TOPICS
Universal Bots
Overview
Defining
Creating
Training
Customizing
Enabling Languages
Store
Smart Bots
Defining
koreUtil Libraries
SETTINGS
Authorization
Language Management
PII Settings
Variables
Functions
IVR Integration
General Settings
Management
Import & Export
Delete
Bot Versioning
Collaborative Development
Plan Management
API GUIDE
API Overview
API List
API Collection
SDKs
SDK Overview
SDK Security
SDK App Registration
Web SDK Tutorial
Message Formatting and Templates
Mobile SDK Push Notification
Widget SDK Tutorial
Widget SDK – Message Formatting and Templates
Web Socket Connect & RTM
Using the BotKit SDK
Installing
Configuring
Events
Functions
BotKit SDK Tutorial – Agent Transfer
BotKit SDK Tutorial – Flight Search Sample Bot
Using an External NLP Engine
ADMINISTRATION
HOW TOs
Create a Simple Bot
Create a Banking Bot
Transfer Funds Task
Update Balance Task
Context Switching
Using Traits
Schedule a Smart Alert
Configure UI Forms
Add Form Data into Data Tables
Configuring Digital Views
Add Data to Data Tables
Update Data in Data Tables
Custom Dashboard
Custom Tags to filter Bot Metrics
Patterns for Intents & Entities
Build Knowledge Graph
Global Variables
Content Variables
Using Bot Functions
Configure Agent Transfer
RELEASE NOTES

Tone Analysis

The bots platform Natural Language Processing (NLP) interpreter can parse user utterances for specific words and phrases, and then provide an average tone score based on the connotation, word placement, and any added modifiers. You can use the score to help assess the user input and direct the flow of the conversation between the bot and the user.

For example, if the tone score indicates a user is angry or sad, you want to transition the bot conversation to a live agent. In a dialog task, you can access the tone score from the Context object or you can configure events to be triggered, from the Sentiment Management option under Intelligence.

Tones Types

Kore.ai bots platform evaluates user inputs to find the following six possible emotions:

  • angry
  • disgust
  • fear
  • sad
  • joy
  • positive – A special tone used to evaluate the general positivity of an utterance.

The bots platform tone algorithm provides a nuanced overview of the user utterance tone by not making the emotions mutually exclusive. For example, an input could yield a high score for fear and a mild score for sadness. Another input could yield a very high score for joy while having a negative score for sadness.

Post v8.1, the platform can identify the emojis in user utterance and set the tone accordingly.

Score Tone Emotions

The bots platform scores a tone emotion on a scale range of -3 to +3 where positive values represent an expressed tone emotion and a negative value represents a suppressed tone emotion.

For positive values, the tone emotion is explicitly communicated, while negative values are explicitly negated.

For example, a user utterance, I am happy about this news returns a positive tone score for joy, while I am not happy about this news returns a negative score for joy.

The following scale shows the relationship of the score to the level of positive expression of the tone emotion or negative suppression of the tone emotion.

  • +3 – The user definitely expressed the tone emotion.
  • +2 – The user expressed the tone emotion.
  • +1 – The user likely expressed the tone emotion.
  • 0 – The user tone emotion is neutral.
  • -1 – The user likely suppressed the tone emotion.
  • -2 – The user suppressed the tone emotion.
  • -3 – The user definitely suppressed the tone emotion.

About Tone Scores

The overall tone score is calculated as a function of the base tone value and any tone modifiers. Modifiers are generally adverbs or adjectives that supplement a tone emotion word, either to increase or decrease the base tone score.

For example, a user utterance as I am extremely disappointed returns a higher tone score for the angry tone emotion than if the user utterance is I am disappointed. Conversely, a user utterance of I am not disappointed negates the tone emotion and the tone score.

The value of the base tone and modifiers are used to calculate the final tone score for each tone emotion. The tone analyzer compiles all base tones based on the tone emotion type and then calculates the average score of each tone emotion type in the current dialog task node and the tone total score since the last reset.

Tone results are returned as Context object variables as:

  • message_tone – An array of recognized tone emotions and scores for the current node in a dialog task.
  • dialog_tone – An array of average recognized tone emotions and scores for the entire dialog task session. This value is reset at the end of each dialog session.

Each variable is populated with key/value pairs for each recognized tone emotion. Key/value pairs are not returned if a tone is not detected for an emotion. However, the NLP engine returns a tone score of 0 when a tone is recognized as neutral. When you access tone variables in the Context object, you must be able to handle positive, negative, zero, as well as undefined results.

Examples

message_tone
   0
      tone_name : positive
      level : 2
   1
      tone_name : disgust
      level : -2
   2
      tone_name : angry
      level : -2
dialog_tone
   0
      tone_name : angry
      level : -3
   1
      tone_name : sad
      level : -3
   2
      tone_name : positive
      level : 3
   3
      tone_name : joy
      level : 3

Here are some examples of test sentences with their associated tone emotion scores:
I don’t think that this is a good idea and I am not happy with how it came out, especially because of your attitude.

dialog_tone
   0
      tone_name : joy
      count : 1
      level : 0.67
   1
      tone_name : sad
      count : 1
      level : 0.5
   2
      tone_name : angry
      count : 1
      level : 0.5

This is a great idea! I’m super excited already.

dialog_tone
   0
      tone_name : joy
      count : 1
      level : 3
   1
      tone_name : sad
      count : 1
      level : 2.8
   2
      tone_name : angry
      count : 1
      level : -3
}

This was a funny and casually well-written book, a good read. But it’s a little frustrating because it abandons the narrative, if you will, without finishing it.

dialog_tone
   0
      tone_name : joy
      count : 1
      level : 1.5
   1
      tone_name : sad
      count : 1
      level : -1.5
   2
      tone_name : angry
      count : 1
      level : -1

You can access and use tone scores to help drive the flow of your dialog task using conditional transition statements. For example,

if context.message_tone.angry > 2.0
    then goTo liveAgent

For more information, refer to Context Object.